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Hoodwink
Hoodwink
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Hoodwink
Hoodwink
Overview
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Overview
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Hoodwink

All rank tiers
More filters
Win Rate48.9%#78 overall
Pick Rate9.2%#41 overall
Matchups
Elder Titan
+7.7
Chen
+4.4
+4.0
Troll Warlord
-3.9
Beastmaster
-3.9
Primal Beast
-4.6
Best against
Hoodwink
Worst against
​
Safe Lane 
1.3%
43.0%
12%
W33%
D23%
L26%
7%
Suggested partners
TechiesMiranaPhoenixDark WillowEarth Spirit
​
Mid Lane 
4.0%
43.8%
4%
W28%
D28%
L34%
6%
Strongest against
Death ProphetNecrophosLinaShadow FiendSniper
​
Off Lane 
1.7%
46.1%
8%
W27%
D22%
L33%
10%
Suggested partners
SnapfireOgre MagiUndyingMonkey KingVisage
​
Soft Support 
Most played
54.0%
49.6%
8%
W33%
D25%
L28%
6%
Suggested partners
Dark WillowUndyingNight StalkerAxeNecrophos
​
Hard Support 
39.0%
49.1%
10%
W36%
D25%
L25%
4%
Suggested partners
Death ProphetOmniknightDrow RangerShadow FiendWeaver
Abilities
Acorn Shot
Acorn Shot
Unit Target ∙ Enemies
Bushwhack
Bushwhack
Point Target
Max first
Best level 1
Scurry
Scurry
No Target
Decoy
Decoy
Unknown
New
Unknown
Unknown ∙ Units
New
Sharpshooter
Sharpshooter
Point Target
Upgrade
Talents
Sharpshooter Pierces Debuff Immunity
2 Acorn Shot Charges
-4 Armor Corruption
+125 Sharpshooter Max Damage
+2 Acorn Shot Bounces+6.7%
+60 Bushwhack Damage
-2s Bushwhack Cooldown
+1s Scurry Duration
Items
Boots
Boots of Speed
49%
Tranquil Boots
51%
Boots of Bearing
70%
Starting-1:40
Early0:00 - 15:00
Rod of Atos
62%
Spirit Vessel
58%
Perseverance
57%
Headdress
53%
Mid15:00 - 35:00
Yasha
70%
Scythe of Vyse
67%
Aeon Disk
65%
Meteor Hammer
64%
Late35:00+
Soul Booster
64%
Mekansm
64%
Headdress
62%
Kaya
61%
Featured guides
Player
33:48
Radiant
7
/
8
/
22
Acorn Shot
Bushwhack
Scurry
Sharpshooter
Magic Wand07:26
Arcane Boots12:11
Aether Lens16:51
Dust of Appearance19:54
Glimmer Cape27:36
 
失われた魂
34:03
Radiant
2
/
3
/
21
Acorn Shot
Bushwhack
Scurry
Sharpshooter
Magic Wand03:37
Arcane Boots10:00
Dust of Appearance25:53
Gleipnir30:11
Tiara of Selemene 
Observer and Sentry Wards 
朝闻道
28:19
Dire
6
/
1
/
23
Acorn Shot
Bushwhack
Scurry
Sharpshooter
Tranquil Boots08:34
Magic Wand10:17
Rod of Atos17:48
Sentry Ward24:01
Lotus Orb25:33
Dust of Appearance 
Top players
1
其疾如风
+24
2
Black Coke Monkey
+20
3
᲼̷4ᴸeveˢryoung
+20
4
老刀未宝
+19
5
Kluiro
+19
Recent rampages
Петрушка#
11:54 AM - 4/11
Keeper of the Light
Crystal Maiden
Slark
Huskar
Magnus
Mike Oxor
6:48 AM - 4/11
Dawnbreaker
Ember Spirit
Warlock
Phantom Assassin
Razor
Твоя богиня
6:09 AM - 4/11
Luna
Witch Doctor
Undying
Silencer
Queen of Pain
Unknown
3:44 AM - 4/11
Doom
Slark
Phantom Assassin
Lion
Slardar
BKB在出了在出了(40min)
9:59 PM - 4/10
Undying
Tiny
Venomancer
Rubick
Death Prophet
Details
Always at hand when trouble's afoot, Hoodwink lives to tangle with the threats that fill the haunted forest she adopted as her home. Toting a massive crossbow while still able to scurry through the woodland with the greatest of ease, Hoodwink is nearly impossible to keep tabs on in battle. Lose track and she'll pop out behind you -- your stunned carcass already dangling in one of her nets.
Hero ID
123
Aliases
squirrel, hw
LoreHoodwink's earliest years were spent in the idyllic expanse of green that once filled the edges of Krimwohl. But as that kingdom grew, and the needs of both her citizens and her armies became ravenous, rival ore and timber barons scratched and clawed to outpace each other in devouring the natural beauty of the border forests, gorging themselves to meet the demands of the changing land.

To those living in the ancient timberlands, the choice came down to following the line of refugees into the pacified zones, falling to Krimwohl's black powder and steel while defending their homes, or fleeing further north to tempt fate in the haunted glens and groves of the misty Wood Tomo'kan.

So it was in those treacherous northern mistwoods that Hoodwink came of age, dodging the horrific predators of the Tomo'kan, ingratiating herself with some of the local banditry whilst antagonizing others, and finding absolutely every which way to be underfoot whenever some interesting mischief arose--often allegedly the cause of it.

But when the faintest whiff of Krimwohl's fires eventually drifted into her adopted home, Hoodwink's thoughts turned to any family and friends who might have survived the invasion--now made to eke out lives in the razed lands whose wounds scarred her very soul--and she couldn't help but approach the edges of civilization to get a glimpse of the devils that had destroyed her old life.

There, she saw that the monsters from her childhood weren't monsters at all. They were just...people. Soldiers, laborers, merchants...and refugees. And the soldiers, even with their black powder and steel, were nothing compared to the dangers of the Tomo'kan--real dangers with tentacles and teeth--dangers she danced around like a twirling maple seed.

Knowing she can always find safe passage in the tangles of the Tomo'kan, where most warm-blooded folk wisely fear to tread, Hoodwink now strikes out against those who dare try to further pacify the wilds, happily taking what she likes from their belongings, destroying what she has no use for, and helping guide any kindred survivors back to a life in the green once again.