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Clinkz
Clinkz
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Clinkz
Clinkz
Overview
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Clinkz

All rank tiers
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Win Rate49.9%#63 overall
Pick Rate6.1%#62 overall
Matchups
Ursa
+8.1
Lone Druid
+7.7
Pangolier
+6.4
Gyrocopter
-9.1
Riki
-10.2
Broodmother
-10.4
Best against
Clinkz
Worst against
​
Safe Lane 
Most played
50.6%
51.7%
10%
W41%
D25%
L21%
4%
Suggested partners
UndyingHoodwinkAlchemistNyx AssassinMirana
​
Mid Lane 
39.2%
51.9%
2%
W31%
D34%
L30%
4%
Strongest against
Outworld DestroyerSniperMeepoArc WardenLone Druid
​
Off Lane 
2.9%
45.6%
4%
W31%
D23%
L34%
8%
Suggested partners
MiranaUndyingOgre MagiDark WillowLion
​
Soft Support 
5.6%
45.8%
6%
W33%
D25%
L28%
8%
Suggested partners
Night StalkerOmniknightBrewmasterAxeDawnbreaker
​
Hard Support 
1.7%
41.1%
9%
W22%
D22%
L39%
8%
Suggested partners
LunaWindrangerGyrocopterIoNecrophos
Abilities
Strafe
Strafe
No Target ∙ Enemies
Searing Arrows
Searing Arrows
Unit Target ∙ Enemies
Max first
Best level 1
Death Pact
Death Pact
Unit Target
Burning Barrage
Burning Barrage
Point Target ∙ Enemies
New
Burning Army
Burning Army
Point Target
New
Skeleton Walk
Skeleton Walk
No Target
Talents
Searing Arrows Multishot
-9s Strafe Cooldown+0.2%
+400 Death Pact Bonus Health+3.3%
+40 Strafe Attack Speed
-10s Death Pact Charge Restore Time
+50 Attack Range+0.9%
-4s Skeleton Walk Cooldown
+1.0s Strafe Duration+1.3%
Items
Boots
Boots of Speed
52%
Tranquil Boots
53%
Boots of Bearing
80%
Starting-1:40
Magic Wand
56%
Iron Branch
53%
Slippers of Agility
53%
Circlet
53%
Early0:00 - 15:00
Desolator
63%
Orchid Malevolence
57%
Oblivion Staff
53%
Falcon Blade
53%
Mid15:00 - 35:00
Aghanim's Scepter
69%
Scythe of Vyse
66%
Specialist's Array
65%
Daedalus
65%
Late35:00+
Specialist's Array
70%
Aghanim's Scepter
67%
Force Staff
59%
Scythe of Vyse
57%
Featured guides
звезда♥ ҉҈҉҈҈ 🐰
33:04
Dire
17
/
5
/
9
Strafe
Searing Arrows
Death Pact
Skeleton Walk
Power Treads06:55
Desolator12:14
Orchid Malevolence17:06
Monkey King Bar28:43
Hurricane Pike32:28
Aegis of the Immortal 
Recipe:
dexl1ng
42:23
Radiant
19
/
3
/
7
Strafe
Searing Arrows
Death Pact
Skeleton Walk
Desolator13:50
Black King Bar22:21
Daedalus33:15
Hydra's Breath36:01
Wind Waker42:13
Aegis of the Immortal 
Recipe:
ScoltSk
22:24
Radiant
10
/
0
/
13
Strafe
Searing Arrows
Death Pact
Skeleton Walk
Faerie Fire-01:29
Falcon Blade03:04
Magic Wand04:08
Power Treads07:06
Desolator14:10
Dragon Lance18:27
Recipe:
Top players
1
???
+12
2
Super Lulão
+5
3
gO
+5
4
EndGame(Pos1)
+5
5
llll
+4
Recent rampages
ЕГЭ.Sex
8:59 AM - 9/21
Juggernaut
Queen of Pain
Ancient Apparition
Night Stalker
Undying
才能のない ろくでな
7:23 AM - 9/21
Beastmaster
Luna
Witch Doctor
Dark Willow
Queen of Pain
Netsuki Sutemi
7:24 AM - 9/21
Terrorblade
Ember Spirit
Snapfire
Zeus
Mars
Going through the dark
8:36 PM - 9/20
Juggernaut
Invoker
Legion Commander
Dazzle
Lion
DovahKiin
8:44 PM - 9/20
Mirana
Ancient Apparition
Pudge
Drow Ranger
Wraith King
Details
When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, calling upon an army of blazing compatriots to bolster his assault.
Hero ID
56
LoreAt the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.