WelcomeR.O.S.H.HeroesPlayersMatchesLeaguesBattle PassRoad to GrandmasterGuildsLeaderboardsKnowledge BaseSpecial EventsAPISitemap
STRATZ+GraphQL API
© 2015-2026 STRATZ, LLC. All Rights Reserved.
The STRATZ Logo is a registered trademark of STRATZ, LLC. All Rights Reserved.
Dota 2, and the Dota 2 logo are registered trademarks of Valve Corporation.

Invoker
Invoker
OverviewOverview
LeaderboardLeaderboard
GuidesGuides
MatchupsMatchups
GraphsGraphs
TimeTime
RankRank
AttributesAttributes
AbilitiesAbilities
DescriptionsDescriptions
TalentsTalents
ItemsItems
SummarySummary
StatsStats
Invoker
Invoker
Overview
LeaderboardLeaderboard
GuidesGuides
MatchupsMatchups
GraphsGraphs
AttributesAttributes
AbilitiesAbilities
ItemsItems
Overview
LeaderboardLeaderboard
GuidesGuides
MatchupsMatchups
GraphsGraphs
AttributesAttributes
AbilitiesAbilities
ItemsItems
MoreMore

Invoker

In meta
All rank tiers
More filters
Win Rate50.6%#41 overall
Pick Rate21.8%#4 overall
Matchups
Bloodseeker
+9.7
Omniknight
+6.3
Gyrocopter
+5.1
Clinkz
-6.1
Visage
-7.9
Chen
-10.5
Best against
Invoker
Worst against
​
Safe Lane 
0.4%
42.7%
4%
W20%
D31%
L36%
9%
Suggested partners
PugnaRubickIoVengeful SpiritTreant Protector
​
Mid Lane 
Most played
68.8%
52.1%
3%
W24%
D27%
L38%
8%
Strongest against
KezLone DruidSnapfireKunkkaMarci
​
Off Lane 
0.9%
50.0%
3%
W14%
D21%
L46%
16%
Suggested partners
Ogre MagiBaneGyrocopterWraith KingUndying
​
Soft Support 
20.6%
48.8%
3%
W22%
D25%
L40%
11%
Suggested partners
Night StalkerDoomViperAxeNecrophos
​
Hard Support 
9.3%
47.2%
5%
W26%
D25%
L37%
8%
Suggested partners
NecrophosShadow FiendDrow RangerPudgeClinkz
Abilities
Quas
Quas
No Target
Upgrade
Wex
Wex
No Target
Upgrade
Exort
Exort
No Target
Max first
Best level 1
Upgrade
Invoke
Invoke
No Target
Cold Snap
Cold Snap
Unknown ∙ Enemies
Ghost Walk
Ghost Walk
Unknown
Tornado
Tornado
Unknown
Upgrade
E.M.P.
E.M.P.
Unknown
Alacrity
Alacrity
Unknown ∙ Allies
Chaos Meteor
Chaos Meteor
Unknown
Sun Strike
Sun Strike
Unknown
Upgrade
Forge Spirit
Forge Spirit
Unknown
Ice Wall
Ice Wall
Unknown
Upgrade
Deafening Blast
Deafening Blast
Unknown
Talents
2x Quas/Wex/Exort Active Bonuses
Radial Deafening Blast
+50 Alacrity Damage/Speed
+2 Chaos Meteors+1.9%
-6s Cold Snap Cooldown+11.1%
-4s Tornado Cooldown
+50 Ice Wall DPS
Items
Boots
Boots of Speed
51%
Phase Boots
57%
Boots of Travel
56%
Boots of Travel 2
66%
Starting-1:40
Early0:00 - 15:00
Spirit Vessel
59%
Witch Blade
58%
Oblivion Staff
57%
Orchid Malevolence
57%
Mid15:00 - 35:00
Shiva's Guard
73%
Linken's Sphere
69%
Scythe of Vyse
68%
Octarine Core
67%
Late35:00+
Shiva's Guard
67%
Linken's Sphere
63%
Perseverance
63%
Aghanim's Blessing
61%
Featured guides
KP0Bb
28:31
Radiant
10
/
0
/
6
Quas
Wex
Exort
Circlet-01:29
Null Talisman01:13
Meteor Hammer08:08
Aghanim's Scepter15:28
Boots of Travel16:55
Octarine Core23:01
Recipe:
ZoeY
33:53
Radiant
3
/
7
/
29
Quas
Wex
Exort
Magic Wand01:02
Spirit Vessel21:21
Eul's Scepter of Divinity26:20
Boots of Travel30:09
Seeds of Serenity
Genaro.O?
34:34
Radiant
11
/
7
/
22
Quas
Wex
Exort
Magic Stick-01:29
Spirit Vessel14:23
Force Staff23:13
Power Treads26:26
Blink Dagger32:33
Observer Ward32:37
Recipe:
Top players
1
Nevermore
+20
2
DerShma1te <3 vnosochkah
+16
3
AEA
+14
4
YOymis4llamas
+13
5
Lo Spettro
+12
Recent rampages
король эстрогена
6:24 PM - 6/19
Puck
Silencer
Zeus
Dragon Knight
Slardar
KOK$
5:39 PM - 6/19
Night Stalker
Juggernaut
Storm Spirit
Lion
Rubick
TT:1xbet_Fre1k #RUSTRUSSIA
3:56 PM - 6/19
Earthshaker
Rubick
Lion
Troll Warlord
Beastmaster
VIPEER
3:51 PM - 6/19
Pudge
Jakiro
Lion
Nature's Prophet
Spectre
бурмалgod
3:45 PM - 6/19
Techies
Rubick
Ursa
Windranger
Underlord
Details
With an intricate arsenal of spells at his disposal, Invoker can adapt to any battle situation. Each configuration of his three spell components yields of one of ten spells, meaning he's never without a way to destroy or escape his enemies.
Hero ID
74
Aliases
kid
LoreIn its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power.

The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells--four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one--with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it.

But among these early practitioners there was one exception, a genius of vast intellect and prodigious memory who came to be known as the Invoker. In his youth, the precocious wizard mastered not four, not five, not even seven incantations: He could command no fewer than ten spells, and cast them instantly. Many more he learned but found useless, and would practice once then purge from his mind forever, to make room for more practical invocations. One such spell was the Sempiternal Cantrap--a longevity spell of such power that those who cast it in the world's first days are among us still (unless they have been crushed to atoms).

Most of these quasi-immortals live quietly, afraid to admit their secret: But Invoker is not one to keep his gifts hidden. He is ancient, learned beyond all others, and his mind somehow still has space to contain an immense sense of his own worth...as well as the Invocations with which he amuses himself through the long slow twilight of the world's dying days.